![]() ![]() I'll console myself by looking forward to the next XCom game. I truly wish it had performed better so that we'd get more. With an array of upgradeable characters and skills allowing you to build your own unique version of The Hunter, you will choose how to send. ![]() In a lot of ways, this felt and looked like a 360- and PS3-era game. The home for fans of the iconic Midnight Sons superhero comics published by Marvel Comics, and the tactical role-playing game inspired by them, Marvel's Midnight Suns by XCOM developer Firaxis. My biggest complaint is that I can't drop in and co-op with my son to help him through the campaign. I do wish there was character perma-death to add that extra XCom stress, but I totally get why they did not do that - especially for the handful of characters that are plot-required. It also let me discover and unlock nearly everything in a single playthrough. Still, it gave me a chance to prepare for the final battle, which was quite a challenge. ![]() I kind of wish there was more of a time crunch - you can play and pump up your team endlessly before a certain point in the main story - so there's no pressure. Maybe most importantly, it really captures that XCom "one more round" feeling. This game was imperfect in many ways but it's also some of the most nerdy fun I've had playing a game in a long time. Marvel’s Midnight Suns is a strategy RPG from XCOM developer Firaxis that pits a diverse team of superheroes against the forces of Hydra and Lilith in card-based combat. ![]()
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